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1. Tips for Project Discovery exoplanets? - in EVE General Discussion [original thread]
Matthias Ancaladron wrote: The game is currently broken and full of incorrectly labeled slides. Theyre resetting everyone's accuracy tomorrow because of how broken it currently is. It's just picking random increments and labeling them as tran...
- by Sarrian Calda - at 2017.07.12 04:40:01
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2. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
CCP RedDawn wrote: Currently, the amount of LP you gain is in direct correlation with your Accuracy Rating, with 500 SOE LP being the payout for a 100% score on a single sample. So a 1% score will grant you 5 LP. Please be aware however that t...
- by Sarrian Calda - at 2016.01.23 03:20:58
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3. Sticky:Dev blog: Project Discovery needs You! - in EVE Information Portal [original thread]
CCP Paradox wrote: We're just getting it set up, and should not take more than an hour. I will reply again here when it is up. Still waiting~
- by Sarrian Calda - at 2016.01.22 16:51:21
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4. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
...continued from previous post . New Doomsday: Stasis Why slow down ships when you can actually stop them in time? Recall the time-freezing field used by Athena in Tomorrowland when she first encountered and saved Casey from the automatons ...
- by Sarrian Calda - at 2015.10.26 04:11:47
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5. Sticky:Dev blog: Reworking Capital Ships: And thus it begins! - in EVE Information Portal [original thread]
16 pages at the time of beginning this post, so I'm not gonna sift through every post before me. Pardon me if I have repeated an existing idea. So, allow me to add on to existing or suggest some other potentially interesting Super-Weapon-class st...
- by Sarrian Calda - at 2015.10.26 03:52:05
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6. Idea: Random Calamity by Small Solar System Bodies (comet and centau... - in Player Features and Ideas Discussion [original thread]
Lengthy post 2 placeholder
- by Sarrian Calda - at 2015.09.23 08:13:42
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7. Idea: Random Calamity by Small Solar System Bodies (comet and centau... - in Player Features and Ideas Discussion [original thread]
Lengthy post 1 placeholder
- by Sarrian Calda - at 2015.09.23 08:12:56
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8. Idea: Random Calamity by Small Solar System Bodies (comet and centau... - in Player Features and Ideas Discussion [original thread]
Story Comets and centaurs (the small solar system bodies, not the mythological beings) have been picked up by the sensors by the infrastructure hub in the system and are being tracked for any sign of a collision course with structures, su...
- by Sarrian Calda - at 2015.09.23 08:12:42
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9. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Myst3rious En1gma wrote: To all the people urinating around the sandbox and chest thumping about P2W and micro-transactions, WAKE UP! It is already a P2W and micro-transaction filled game. Reference the Character Bazaar, Want a max skilled sca...
- by Sarrian Calda - at 2015.09.15 07:31:02
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10. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Amber Starview wrote: A huge part of eve online is training the right skills so I believe you should be able to purchase skill points ....my reasons are I want a black ops and I want it now :p ,really though I see this as I decent income for cc...
- by Sarrian Calda - at 2015.09.14 07:51:49
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11. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Tiddle Jr wrote: I do like your idea abot same Ranking level of skill being remaped into equal level of Rank. Rank 4 limitatation is not required. Make is simple: Rank1 -> Rank 1 etc etc. Thank you =) Yes, the Rank 4 example is just an ...
- by Sarrian Calda - at 2015.07.23 18:09:44
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12. Sticky:Skill Points remapping/buyingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
My 0.02 ISKies: NO to Purchasing of SP outside of the current skill-learning. Reason: Because learning is a time-based process, and we should not go Matrix. By allowing this, it would effectively turn EVE into a pay-to-win game as it will al...
- by Sarrian Calda - at 2015.07.23 03:59:41
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13. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Assignment-related suggestions Allow on-grid assignment only, just like drones.
Fighters cannot warp with the ship they are assigned to.
If assigned ship becomes invalid target to retain assignment, fighters should fly back to owner....
- by Sarrian Calda - at 2015.02.27 16:31:13
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14. A replacement for the move-bot - in Test Server Feedback [original thread]
Quote: /ResetGrid Clears all drones and anything that is not being controlled by a player (i.e. all deployables, undocked drones, in-flight missiles and bombs, corpses, wrecks, abandoned ships, etc except active ships). Anything that was brou...
- by Sarrian Calda - at 2015.01.27 06:53:34
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15. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
Well done! It's about time. I like the current plan so far, especially with replacing colours with shapes. I often struggle to find the right ico (e.g. between market and people&places; between journal and contracts; and sometimes between map ...
- by Sarrian Calda - at 2014.11.07 18:42:08
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16. Sticky:Dev blog: Sensor Overlay 2.0: Bigger, Better, Bookmarks in Spaci... - in EVE Information Portal [original thread]
Can we have the ability to right-click on a signature in space and launch new/move existing probes to the signature at a default 4 AU (or user-defined) scanning range and start probing? And since there is a rough location of the signatures shown ...
- by Sarrian Calda - at 2014.10.08 17:21:00
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17. Announcement:Login & Connection Issues - 12/08/2014 - in EVE General Discussion [original thread]
No issues from Singapore, but not everyone was lucky enough here. MyRepublic seems to be the winner here
- by Sarrian Calda - at 2014.08.12 12:36:00
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18. Sticky:[CRIUS] Little things from Team Super Friends - in Test Server Feedback [original thread]
Kosetzu wrote: CCP Punkturis wrote: never say never - justin bieber 2010 Does this mean Black Ops are finally getting Cov Ops cloak? Pretty please And be allowed to warp cloaked while moving faster when cloaked? Stop daydreaming.
- by Sarrian Calda - at 2014.07.07 19:14:00
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19. Sticky:[CRIUS] Little things from Team Super Friends - in Test Server Feedback [original thread]
CCP SoniClover wrote: Regarding rig fitting, the skill requirement has never made a whole lot of sense there as it can so easily be bypassed by simply having another character fitting the ship for you. So we want these new changes to apply to r...
- by Sarrian Calda - at 2014.06.16 05:46:00
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20. WTS 4x 60d GTC 1.25B - in Timecode Bazaar [original thread]
3 for me please, as per convo. And... received. Thank you!
- by Sarrian Calda - at 2014.02.27 15:31:00
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